Two weeks later, on December 24th, it was only 303,464, less than 33% of the players. It thus reached number 3 on the all-time steam charts. Cyberpunk 2077 launched on Steam on December 10th with over a million concurrent players.What are typical developments in player numbers? In terms of player numbers, it doesn’t matter whether the release is an MMO or a single player title: That makes setting new records more difficult. At the same time, people who have taken vacation play less again after a while. You don’t like the game or there is another new, more interesting title. The numbers are correspondingly high.īut not every player can permanently commit to the purchased title and at some point jumps off. Many even take time off to search their favorite game directly. There are hardly any guides, playtroughs and you can still discover things “first”. ![]() Because everyone wants to be there at the start, take the hype with them and talk about their experiences.Īt release, a game is brand new and unused. Why are falling numbers of players “normal”? Every game that gets a lot of hype in advance attracts most players, especially when it comes to release. In fact, I am positively surprised by the still high number of players: Hardly any game keeps the numbers from the release weekend Even colleagues such as or the Polish site report of the significant decrease in the number of players and tried to find explanations for it.īut this decline is perfectly normal and was to be expected regardless of any problems. In reddit there were the first threads in which New World was therefore already referred to as a “dead MMO” ( via reddit). “Only” 453,385 players were online at the same time. On Friday, October 22nd – a good three and a half weeks after the release – the game reached its weakest result so far. This puts New World in 5th place among the all-time peaks on Steam ( via SteamDB). On October 3rd, the Sunday after the release, 913,634 players simultaneously played the new MMO from Amazon. What about the number of players? New World got off to a strong start on Steam. Because a drop in players after the start is the most normal thing in the world. But while the first players are already announcing the death of the MMO, MeinMMO editor Alexander Leitsch calls for calm. ![]() Player numbers play an important role in MMORPGs and the numbers of New World have declined noticeably since the release.
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